c# - Game design. Automatically register new "types"? -
i'm making rts game have different kind of units. default, game have units g. game component based means felxibility , lot of combinations. want save units, g, xml file (no comments on please) can edit them.
what want possibility of adding new units h, i, j , k editing xml file. game should automatically see xml file contains configurations units h, i, j , k.
what different methods achieving kind of functionality?
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