swing - Java cant make TempListener work -


import javax.swing.*; import java.awt.*; import java.awt.event.*;  public class circlepanel extends jpanel { private jtextfield xfield, yfield, diameterfield; private jbutton redraw; private jlabel xlabel, ylabel, rlabel; circle mycircle = new circle (150, 150, 30, color.red, color.white); graphics g; //paint objects on panel public void paintcomponent (graphics page) { super.paintcomponent(page); g = page; mycircle.draw(g); }  public circlepanel(){     xlabel = new jlabel("x= ");     ylabel = new jlabel("y= ");     rlabel = new jlabel("r= ");      xfield = new jtextfield(5);     xfield.addactionlistener(new templistener());      yfield = new jtextfield(5);     yfield.addactionlistener(new templistener());      diameterfield = new jtextfield(5);     diameterfield.addactionlistener(new templistener());      redraw = new jbutton("redraw!");     redraw.addactionlistener(new buttonlistener());      add(xlabel);     add(xfield);     add(ylabel);     add(yfield);     add(rlabel);     add(diameterfield);     add(redraw);      setpreferredsize(new dimension(500, 500));     setbackground(color.white);     }   private class buttonlistener implements actionlistener{      public void actionperformed (actionevent event) {          //update page         mycircle.draw(g);         //repaint panel         repaint();         }     private class templistener implements actionlistener     {         public void actionperformed(actionevent event)         {             int x, y, newbase, newhei;              string text = xfield.gettext();             string text2 = yfield.gettext();              x = integer.parseint (text);             y = integer.parseint (text2);               mycircle.draw(g);              repaint();              }      } } } 

hi guys i'm tring make java application draw circle , redraw new values in jtextfield. wrote 3 class it. 1 of them contain accessor, mutators, constructor. 1 of class has main method of course , 1 of class above. templistener not working. can me?

you should graphics field, g, out of program. instead use local graphics variable, 1 call page inside of paintcomponent method, don't use anywhere else.

suggestions:

  • have actionlistener make changes state of mycircle object, code not this.
  • then have call repaint().
  • get this, mycircle.draw(g); out of actionlistener doesn't belong there.
  • read swing graphics tutorials: lesson: performing custom painting

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