ios - Multiple touch events from Calabash with single request -


calabash-ios tests involving single tap have started fail, multiple taps being received 1 should happen.

i'm running tests against simulator "iphone 5s (8.2 simulator)" , i've tried various calabash tapping methods, include tap_mark, touch , example:

wait_tap view_selector 

which generates single http call (using wireshark sniff):

http://localhost:37265/uia-tap 

but causing multiple taps in simulator, can seen simulator console log:

mar 31 13:28:38 mc-x.local myapp[13790]: nsuserdefaults path = /pathtoprefs/myapp.plist mar 31 13:28:38 mc-x.local myapp[13790]: current request: {     command = "uia.tapoffset('{:x 160.000000, :y 332.000000}')";     index = 0; } 

and these 2 lines repeated identically (same timestamp) - once, twice or 3 times more, giving repeated identical uia.tapoffset events.

i'm using xcode 6.2 build 6c131e calabash 0.13.0. failures started after upgraded 0.11.4, though i've upgraded xcode 6.1.1 6.2 i'm not sure responsible.

has come across similar? suggestions?


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